Fluffy Manager 5000 Troubleshooting Guide
Fluffy Manager 5000 Troubleshooting Guide
FluffyQuack
Jun 24, 2022
Fluffy Manager 5000 Troubleshooting Guide
Jun 24, 2022
I'll be maintaining this post as a general troubleshooting guide for common problems when using Fluffy Manager 5000.
Q: Mods aren't working and I don't know why.
A: As a generic troubleshooting step, I suggest doing this in the following order to ensure game install is 100% clean:
- Update to latest version of the mod manager.
- Uninstall all mods via the mod manager.
- Go to where the mod manager resides and travel to this folder "Games\[GameName]" and delete the "Backup" folder (if it doesn't exist, then ignore this step).
- Uninstall the game.
- Go to the game's install directory and delete any remaining files.
- Reinstall the game.
- Click on "re-read game archives" in the mod manager.
Q: I'm installing a mod for RE2/RE3/RE7, but it doesn't show up in the game.
A: Most mods for those games are created for an older version of the game that doesn't have ray tracing support. Try downgrading the game version: https://steamcommunity.com/games/883710/announcements/detail/3344500154867780166
Q: I'm using an AMD graphics card and the mod manager launches into a blank window
A: I think this is an issue with AMD drivers (it sounds the same as the issue explained here). If it's not resolved by updating your graphics drivers, try going into graphics driver settings and turning off "OpenGL Triple Buffering" and then see if that fixes it.
Q: The mod manager immediately quits after launch and data\log.txt mentions OpenGL version is v1.1.0
A: This is most likely caused by invalid graphics drivers. Try updating or re-installing graphics drivers.
Q: Many mods don't install correctly when installing mods on Linux or Steam Deck
A: There's currently a bug where some mods in RAR formats won't copy correctly on Linux and Steam Deck. You can get around this by extracting RAR mods into folders (one folder per mod). I haven't been able to find a fix for this, and it's difficult to troubleshoot myself since I don't have a Linux install or Steam Deck.
Q: Fluffy Manager only shows a black screen when running and then crashes.
A: Fluffy Manager might be lacking file access permission in its current location. Try running the mod manager from a different drive or directory (avoid anything created by Windows, like "program files" or the desktop). Alternatively, this could be due to outdated graphics drivers, so try downloading the latest graphics drivers.
Q: I'm getting error messages related to copying files or opening files for writing.
A: Try running the mod manager as Administrator.
Q: Modmanager.rar or modmanager.exe gets deleted before I can run it. Or the mod manager doesn't start. Or it never loads screenshot previews. Or it fails to install mods.
A: This is could be due to anti-virus (for instance, Windows Defender). If you got the mod manager from a reputable source (like NexusMods or my own website), then it's a false positive. Add the mod manager to the anti-virus' whitelist or temporarily turn off your anti-virus.
Q: The "Launch game" button doesn't work!
A: If it doesn't work, just launch the game manually. The button is only there for convenience.
Q: I'm getting an error message similar to "Can't open PAK file for file invalidation."
A: Go to your game install and make sure none of the PAK files are set to "read-only" when you right-click them and choose properties.
Q: The "Mod list" button is grayed out.
A: That means the mod manager failed to automatically find your game install. Click on "Define game path" to manually choose where the game is installed.
Q: I installed a mod for RE2/RE3/RE7/RE8 but I get an infinite loading screen ingame.
A: This could be due to an outdated mod. Some mods don't work with later versions of the game.
Q: The game got patched while I had mods installed. What should I do?
A: To ensure everything is non-corrupted, do this in the following order:
- Uninstall all mods in the mod manager
- Right-click the game on Steam
- Click on Properties
- Choose "Verify file integrity"
- After Steam is finished with the above step (might be slow if it needs to download data) then click on "re-read game archives" in the mod manager.
Q: The game got patched but I didn't have any mods installed. Should I do anything?
A: Nothing is necessary, the mod manager automatically re-reads game archives after a game patch is detected and no mods are installed.
Q: Whenever I try to install mods the mod manager claims the game is running, but it's not running.
A: Click on Options and turn on "Advanced Options->Always Allow Mod Installs". Note: If you turn this on, you should be careful and make sure you don't try to install mods while the game is actually running. It doesn't work with RE Engine games and SF5
Q: I'm playing using a pirated version and I can't install mods!
A: I have no idea if my mod manager works with pirated versions of games and I'm not going out of my way to add that kind of support.
Q: No matter what I do, I can't get Fluffy Manager 5000 to even run.
A: If the mod manager fails to even start up, you can try earlier versions to see if they give you better luck. I have a selection of them available here: https://www.nexusmods.com/residentevil22019/mods/119?tab=files
Q: No version of Fluffy Manager 5000 runs for me.
A: If you find no way to even run the mod manager, you can try this method for installing mods (warning, this is fiddly and very limited in functionality): http://residentevilmodding.boards.net/post/117636
Q: I've got a mod in a RAR format with a non-English filename and it's not showing up in the mod list.
A: This is a limitation of the mod manager. Rename the RAR file so it has English characters only and then it will load. The mod manager doesn't properly handle anything with unicode text.
Q: I install a mod and the mod manager says it was installed successfully, but I don't see the mod in the game!
A: This is not applicable to all games, but do you own the DLC? For instance, a lot of RE2 mods require the DLC outfits to work. By the way, after buying and installing DLC, you need to remember to press the "Re-read game archives" button in Fluffy Manager so the mod manager becomes aware of the new PAK files.
Q: I deleted the mod manager before uninstalling the mods I had installed. How do I remove the mods that I installed?
A: Do one of the following sequences to ensure your game install is clean and free of mods:
- Uninstall the game
- Go to directory where the game was installed and delete all files in it (if you spot any configuration files or save files, I suggest leaving those alone).
- Re-install the game
OR
- Go to the directory where the game is installed and delete the "natives" directory (almost all mods for RE Engine games have files copied to that directory)
- If you know if you installed any mods in PAK format, delete any PAK file with "patch" in its name
- Right-click the game in Steam, choose Properties, click on Local Files, and click on "Verify integrity of game files..."
Q: I've got a Steam Deck and I can't get Fluffy Manager working!
A: Unfortunately, I don't have a Steam Deck or a Linux install, so I'm basically clueless when it comes to this. But there is a thread on Reddit with information on how to get it working on the Steam Deck: https://old.reddit.com/r/SteamDeck/comments/tvvic2/fluffy_mod_manager_5000_modding_re2rere3re_on/
Q: I just got Fluffy Manager, but I get error messages saying unrar.dll and fmodex64.dll were not found when trying to run it.
A: Make sure you extract everything from the mod manager archive before you run it
Q: Fluffy Manager quits immediately after running it with a message that another instance is running, but I don't have another copy of it running.
A: Add the following line to the Data\config.cfg file:
CheckIfModManagerIsRunning: 0
31 comments
·
So I'm new to modding resident evil 4 remake on PC, and I've tried everything to get my mods to work and they don't. I remember I got them to work randomly at one point and I don't know how, they just kinda worked. Now I can't get any to work except a single one that I uninstalled and it still shows up after I uninstalled and reinstalled the game. I am genuinely baffled and lost. Please help me
·
hi i was hoping you could help me with this problem whenever i try to activate the mods i installed for devil may cry 5 the mod manager closes i updated my drivers and and reinstalled the mod manager but it does the same thing
AUTHOR
·
The mod manager crashes when you try to install a mod? Can you send me the contents of data\log.txt after you try to install a mod?
·
Um, i have a strange thing with mod manager, after downloading mods from Nexus Mods for MH Rise + Sunbreak some mods just showed up on mod manager, but some of them are not there, i saw one notification from manager that those mods are currently on manager but k dom't see them anywhere, i renamed .rar/.zip files to be sure that there are no issues while trying to be looked by mod manager but even that didn't worked
·
I wanted to ask for your assistance on something. I am trying to install a mod from Nexus to play on RE3 remake and it keep saying that its an RT build when my Re 3 version is Non RT. Its using direct x11 and its on my steam saying its non RT. Is there something im doing wrong? Im currently downloading re3 again and making it a non rt build like I thought I did so thats where I am now. Does fluffy need to be updated or something? am using the current version of fluffy mod :) thank you for any assistance you have.
AUTHOR
·
You could try to manually update Fluffy Mod Manager and see if that helps. Download this and let it extract any files in your current install: https://www.fluffyquack.com/tools/modmanager.rar I had a bug in older versions of the mod manager where it failed to do the full update process and those older versions would also not properly detect if RE3 is non-RT or not after its latest patch (which was from around 5 months ago).
·
Can new Fluffy Manager launch the RE Village GOLD Edition DEMO? I downloaded the RE Village GE demo on steam which is the only RE Village Demo they have available anymore. When I "choose game" in Fluffy Manager as "RE Village Demo" I get an error msg "Could not find re8demo.exe" ... In my Steam game folder it's originally titled as re8GEdemo.exe so I tried renaming it into just re8demo.exe ~ This allowed Fluffy Manager to let me install mods for it, but when I try launching from the Manager, Steam says no "license" because I guess the Manager is trying to launch the original re8demo into Steam but Steam won't let the original demo be downloaded anymore because they only offer the re8GEdemo now? But if it's not a simple fix to update, totally understandable ^_^
AUTHOR
·
You could keep re8demo.exe there as a dummy so the mod manager accepts that game install location and then just run the game via Steam. It's never necessary to run a game via the mod manager to get mods working. I'll make sure to update the RE8 demo entry in the mod manager to work with the new demo (I assume the old demo is gone now anyway).
·
hey my Fluffy works but when I open it , it dolesnt show a window of it unless I full Screen view it. When I open it, it only shows the '' - Minimize, Square Maximize , and X Close '' icons for a window . Only when I Maximize it, it shows the fluffy mod manager window. Any fixes? I also downloaded another Fluffy Manager and it opens correct but my mods arent there. I dont know how to transfer them if thats the case
·
i just cant get it to work for me no matter if i have downgraded my game to dx11 (re3r here) and i have even updated to the newest fluffy 5000 and even deleted the mods multiple times did also verify my files on steam and i have checked which outfits are the ones i use and they should basically work straight out of the box yet none of them works
AUTHOR
·
Have you tried making sure your install is completely clean by doing this? - Uninstall all mods in the mod manager - Right-click the game on Steam - Click on Properties - Choose "Verify file integrity" - After Steam is finished with the above step then click on "re-read game archives" in the mod manager.
Fluffy Manager 5000 Troubleshooting Guide
FluffyQuack
Jun 24, 2022
Fluffy Manager 5000 Troubleshooting Guide
Jun 24, 2022
I'll be maintaining this post as a general troubleshooting guide for common problems when using Fluffy Manager 5000.
Q: Mods aren't working and I don't know why.
A: As a generic troubleshooting step, I suggest doing this in the following order to ensure game install is 100% clean:
- Update to latest version of the mod manager.
- Uninstall all mods via the mod manager.
- Go to where the mod manager resides and travel to this folder "Games\[GameName]" and delete the "Backup" folder (if it doesn't exist, then ignore this step).
- Uninstall the game.
- Go to the game's install directory and delete any remaining files.
- Reinstall the game.
- Click on "re-read game archives" in the mod manager.
Q: I'm installing a mod for RE2/RE3/RE7, but it doesn't show up in the game.
A: Most mods for those games are created for an older version of the game that doesn't have ray tracing support. Try downgrading the game version: https://steamcommunity.com/games/883710/announcements/detail/3344500154867780166
Q: I'm using an AMD graphics card and the mod manager launches into a blank window
A: I think this is an issue with AMD drivers (it sounds the same as the issue explained here). If it's not resolved by updating your graphics drivers, try going into graphics driver settings and turning off "OpenGL Triple Buffering" and then see if that fixes it.
Q: The mod manager immediately quits after launch and data\log.txt mentions OpenGL version is v1.1.0
A: This is most likely caused by invalid graphics drivers. Try updating or re-installing graphics drivers.
Q: Many mods don't install correctly when installing mods on Linux or Steam Deck
A: There's currently a bug where some mods in RAR formats won't copy correctly on Linux and Steam Deck. You can get around this by extracting RAR mods into folders (one folder per mod). I haven't been able to find a fix for this, and it's difficult to troubleshoot myself since I don't have a Linux install or Steam Deck.
Q: Fluffy Manager only shows a black screen when running and then crashes.
A: Fluffy Manager might be lacking file access permission in its current location. Try running the mod manager from a different drive or directory (avoid anything created by Windows, like "program files" or the desktop). Alternatively, this could be due to outdated graphics drivers, so try downloading the latest graphics drivers.
Q: I'm getting error messages related to copying files or opening files for writing.
A: Try running the mod manager as Administrator.
Q: Modmanager.rar or modmanager.exe gets deleted before I can run it. Or the mod manager doesn't start. Or it never loads screenshot previews. Or it fails to install mods.
A: This is could be due to anti-virus (for instance, Windows Defender). If you got the mod manager from a reputable source (like NexusMods or my own website), then it's a false positive. Add the mod manager to the anti-virus' whitelist or temporarily turn off your anti-virus.
Q: The "Launch game" button doesn't work!
A: If it doesn't work, just launch the game manually. The button is only there for convenience.
Q: I'm getting an error message similar to "Can't open PAK file for file invalidation."
A: Go to your game install and make sure none of the PAK files are set to "read-only" when you right-click them and choose properties.
Q: The "Mod list" button is grayed out.
A: That means the mod manager failed to automatically find your game install. Click on "Define game path" to manually choose where the game is installed.
Q: I installed a mod for RE2/RE3/RE7/RE8 but I get an infinite loading screen ingame.
A: This could be due to an outdated mod. Some mods don't work with later versions of the game.
Q: The game got patched while I had mods installed. What should I do?
A: To ensure everything is non-corrupted, do this in the following order:
- Uninstall all mods in the mod manager
- Right-click the game on Steam
- Click on Properties
- Choose "Verify file integrity"
- After Steam is finished with the above step (might be slow if it needs to download data) then click on "re-read game archives" in the mod manager.
Q: The game got patched but I didn't have any mods installed. Should I do anything?
A: Nothing is necessary, the mod manager automatically re-reads game archives after a game patch is detected and no mods are installed.
Q: Whenever I try to install mods the mod manager claims the game is running, but it's not running.
A: Click on Options and turn on "Advanced Options->Always Allow Mod Installs". Note: If you turn this on, you should be careful and make sure you don't try to install mods while the game is actually running. It doesn't work with RE Engine games and SF5
Q: I'm playing using a pirated version and I can't install mods!
A: I have no idea if my mod manager works with pirated versions of games and I'm not going out of my way to add that kind of support.
Q: No matter what I do, I can't get Fluffy Manager 5000 to even run.
A: If the mod manager fails to even start up, you can try earlier versions to see if they give you better luck. I have a selection of them available here: https://www.nexusmods.com/residentevil22019/mods/119?tab=files
Q: No version of Fluffy Manager 5000 runs for me.
A: If you find no way to even run the mod manager, you can try this method for installing mods (warning, this is fiddly and very limited in functionality): http://residentevilmodding.boards.net/post/117636
Q: I've got a mod in a RAR format with a non-English filename and it's not showing up in the mod list.
A: This is a limitation of the mod manager. Rename the RAR file so it has English characters only and then it will load. The mod manager doesn't properly handle anything with unicode text.
Q: I install a mod and the mod manager says it was installed successfully, but I don't see the mod in the game!
A: This is not applicable to all games, but do you own the DLC? For instance, a lot of RE2 mods require the DLC outfits to work. By the way, after buying and installing DLC, you need to remember to press the "Re-read game archives" button in Fluffy Manager so the mod manager becomes aware of the new PAK files.
Q: I deleted the mod manager before uninstalling the mods I had installed. How do I remove the mods that I installed?
A: Do one of the following sequences to ensure your game install is clean and free of mods:
- Uninstall the game
- Go to directory where the game was installed and delete all files in it (if you spot any configuration files or save files, I suggest leaving those alone).
- Re-install the game
OR
- Go to the directory where the game is installed and delete the "natives" directory (almost all mods for RE Engine games have files copied to that directory)
- If you know if you installed any mods in PAK format, delete any PAK file with "patch" in its name
- Right-click the game in Steam, choose Properties, click on Local Files, and click on "Verify integrity of game files..."
Q: I've got a Steam Deck and I can't get Fluffy Manager working!
A: Unfortunately, I don't have a Steam Deck or a Linux install, so I'm basically clueless when it comes to this. But there is a thread on Reddit with information on how to get it working on the Steam Deck: https://old.reddit.com/r/SteamDeck/comments/tvvic2/fluffy_mod_manager_5000_modding_re2rere3re_on/
Q: I just got Fluffy Manager, but I get error messages saying unrar.dll and fmodex64.dll were not found when trying to run it.
A: Make sure you extract everything from the mod manager archive before you run it
Q: Fluffy Manager quits immediately after running it with a message that another instance is running, but I don't have another copy of it running.
A: Add the following line to the Data\config.cfg file:
CheckIfModManagerIsRunning: 0
31 comments
·
When I turn on the MonsterHunterRISE mod in Fluffy Manager818-3-055-1741224458, a .lua is created where the .exe is and the mod cannot be activated. I have confirmed that if I place the .lua in D:\SteamLibrary\steamapps\common\MonsterHunterRise\reframework\autorun, I can activate the mod. How do I get the mod to be placed in the autorun instead of where the .exe is when I turn it on in the Fluffy Manager? MonsterHunterWilds places the .lua in the autorun with no problem. The .exe for MonsterHunterRISE is located at D:\SteamLibrary\steamapps\common\MonsterHunterRise.
·
So I'm new to modding resident evil 4 remake on PC, and I've tried everything to get my mods to work and they don't. I remember I got them to work randomly at one point and I don't know how, they just kinda worked. Now I can't get any to work except a single one that I uninstalled and it still shows up after I uninstalled and reinstalled the game. I am genuinely baffled and lost. Please help me
·
hi i was hoping you could help me with this problem whenever i try to activate the mods i installed for devil may cry 5 the mod manager closes i updated my drivers and and reinstalled the mod manager but it does the same thing
AUTHOR
·
The mod manager crashes when you try to install a mod? Can you send me the contents of data\log.txt after you try to install a mod?
·
Um, i have a strange thing with mod manager, after downloading mods from Nexus Mods for MH Rise + Sunbreak some mods just showed up on mod manager, but some of them are not there, i saw one notification from manager that those mods are currently on manager but k dom't see them anywhere, i renamed .rar/.zip files to be sure that there are no issues while trying to be looked by mod manager but even that didn't worked
·
I wanted to ask for your assistance on something. I am trying to install a mod from Nexus to play on RE3 remake and it keep saying that its an RT build when my Re 3 version is Non RT. Its using direct x11 and its on my steam saying its non RT. Is there something im doing wrong? Im currently downloading re3 again and making it a non rt build like I thought I did so thats where I am now. Does fluffy need to be updated or something? am using the current version of fluffy mod :) thank you for any assistance you have.
AUTHOR
·
You could try to manually update Fluffy Mod Manager and see if that helps. Download this and let it extract any files in your current install: https://www.fluffyquack.com/tools/modmanager.rar I had a bug in older versions of the mod manager where it failed to do the full update process and those older versions would also not properly detect if RE3 is non-RT or not after its latest patch (which was from around 5 months ago).
·
Can new Fluffy Manager launch the RE Village GOLD Edition DEMO? I downloaded the RE Village GE demo on steam which is the only RE Village Demo they have available anymore. When I "choose game" in Fluffy Manager as "RE Village Demo" I get an error msg "Could not find re8demo.exe" ... In my Steam game folder it's originally titled as re8GEdemo.exe so I tried renaming it into just re8demo.exe ~ This allowed Fluffy Manager to let me install mods for it, but when I try launching from the Manager, Steam says no "license" because I guess the Manager is trying to launch the original re8demo into Steam but Steam won't let the original demo be downloaded anymore because they only offer the re8GEdemo now? But if it's not a simple fix to update, totally understandable ^_^
AUTHOR
·
You could keep re8demo.exe there as a dummy so the mod manager accepts that game install location and then just run the game via Steam. It's never necessary to run a game via the mod manager to get mods working. I'll make sure to update the RE8 demo entry in the mod manager to work with the new demo (I assume the old demo is gone now anyway).
·
hey my Fluffy works but when I open it , it dolesnt show a window of it unless I full Screen view it. When I open it, it only shows the '' - Minimize, Square Maximize , and X Close '' icons for a window . Only when I Maximize it, it shows the fluffy mod manager window. Any fixes? I also downloaded another Fluffy Manager and it opens correct but my mods arent there. I dont know how to transfer them if thats the case
·
i just cant get it to work for me no matter if i have downgraded my game to dx11 (re3r here) and i have even updated to the newest fluffy 5000 and even deleted the mods multiple times did also verify my files on steam and i have checked which outfits are the ones i use and they should basically work straight out of the box yet none of them works
AUTHOR
·
Have you tried making sure your install is completely clean by doing this? - Uninstall all mods in the mod manager - Right-click the game on Steam - Click on Properties - Choose "Verify file integrity" - After Steam is finished with the above step then click on "re-read game archives" in the mod manager.
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·
When I turn on the MonsterHunterRISE mod in Fluffy Manager818-3-055-1741224458, a .lua is created where the .exe is and the mod cannot be activated. I have confirmed that if I place the .lua in D:\SteamLibrary\steamapps\common\MonsterHunterRise\reframework\autorun, I can activate the mod. How do I get the mod to be placed in the autorun instead of where the .exe is when I turn it on in the Fluffy Manager? MonsterHunterWilds places the .lua in the autorun with no problem. The .exe for MonsterHunterRISE is located at D:\SteamLibrary\steamapps\common\MonsterHunterRise.